Issue 6 of The Lovecraft eZine is now available on the website! My contribution, “The Weird Studies of Harley Warren”, is a retelling of “The Statement of Randolph Carter” from the point of view of the other character in that story. Please share the link with your friends and give the writers your comments. Thanks … Continue reading
As usual, The Unspeakable Oath offers up bits and pieces of advice for an Cthulhu-based gaming experience. We start with Shane Ivey ruminating on the proper place of combat in Call of Cthulhu, acknowledging that system’s roots in RuneQuest. “A Tale of Terror: The Plot Thickens” offers up ideas on how to use the end … Continue reading
This is South Park, so it should go without saying that it’s not safe for work. It’s probably the most epic South Park storyline to date, so big it had to be a three parter. It’s a sequel to the superhero parody The Coon, which you don’t really have to watch first but it’s a … Continue reading
This classic post originally ran on March 26, 2009. This is a collection of recorded game sessions, taken from two published Call of Cthulhu campaigns: Horror on the Orient Express and Masks of Nyarlathotep. When I first heard about this project, I was at once excited and dubious. Recording actual game sessions as podcasts, and … Continue reading
Right now the odds look good that I’m going to be running a Delta Green campaign over the summer. Here’s a short list of resources that I’ve compiled (aside, of course, from the officially published material): The official Delta Green website is full of free resources, including the “What is Delta Green?” in-character explanation, perfect … Continue reading
The guys who created Cthulhutech sat down and created a Mythos-based setting for Traveller. No, it’s not Cthulhutech adapted for Traveller; it’s an all-new setting. It’s 2159 A.D., mankind has spread out through the solar system, establishing colonies, and all seems right with the universe. Then what’s assumed to be a shard of dark matter, … Continue reading
My first playtest of Cthulhu Dark used a published Delta Green adventure. Because I will run this adventure again for another group and/or at conventions and game days, I don’t want to give away too many details. What I want to focus on is the experience of running the system itself. Converting a published adventure … Continue reading
Years spent on the fringes of Cthulhu Mythos fandom have conditioned me to dislike August Derleth. Yes, he is responsible for preserving Lovecraft’s work and keeping it in print, and without Derleth there may have been no modern Mythos fandom. On the other hand, he screwed around with Lovecraft’s work an awful lot, changing things, … Continue reading
A couple of regular players won’t be around for this week’s game, so I offered to run a one-shot with the people who are available. I wanted to try something they might be interested in, something different from what we normally play. It needed to be easy to get into, and I wanted simple rules … Continue reading