A while back I talked about running a roleplaying game as an anthology, and struck upon the idea of doing it with Primetime Adventures. Rather than doing a series of five episodes, have the players create an archetypal character to serve as their “actor” who can appear as a different character in each episode. At … Continue reading
One of the greatest things about this hobby of ours is being able to take source material from disparate places, smash it together, and come up with something greater than the sum of its parts. I’m currently putting together a campaign I want to run, which I’ve mentioned in passing a few times, that mashes … Continue reading